Course Project Phase: Wireframe, Storyboard, and Prototype/GUI
4 wireframes, actualize 4 adventure boards and design/create the Graphical User Interface (GUI) prototype. Chase the 5 accomplish below.
Topic: Conceptual model. A conceptual archetypal is the adapt of a product. This adapt relies on the: mapping of concepts, relationships amid the concepts, and metaphors and analogies of the concepts. Discuss the purpose of a conceptual archetypal in the architecture process. 250 words, accommodate at atomic 3 peer-reviewed sources, chase accepted APA format, accommodate a appellation page, advertence page, and an addendum area if bare for non-textual items including awning captures of the GUI.
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